


Corrected discrepancies and interpolation of high score comparisons at the end of stages.Stage Select scoreboards now show the correct leaderboard for the number of players.Fixed issue where the grid of the Aethersphere would remain black instead of purple.Fixed issue where music would play during the pause menu if the game was paused before the level music started.Fixed rare case where a framerate stutter or other large time step would cause Titan's to be unresponsive after spawning.Some older scores on Vespula, Venom and Medulla have been removed for no longer being possible to obtain with current scoring rules.When Auto Restart is enabled, the in-game S+ Indicator turns purple.With Pro Mode enabled (S+ Indicator or Auto-Restart) the Stage Clear screen will now display seconds with two decimal places of precision.If you have struggled with Medulla's fight in the past, please try again now! Final Boss Medulla has had hitpoint tuning intended to make specific phases slightly faster / easier.The Daily Drive now shows the date of the Drive you are about to play on the menu.Daily Drive now includes a Time Bonus like the Campaign levels to make the leaderboards more competitive.This is a backend change meant to work the same way as before but a side effect is an increase in responsiveness and being less prone to failing to save scores. Daily Drive highscores have been migrated to Steam from the third party service we were using in the past.Update - sold out! There are apparently still some available in a three game bundle or you can take your chances that extra copies show up once orders have shipped and the dust has settled There's only 4,000 copies so pre order yours now if you don't want to miss out! These are region free, come with a 20 page colour manual and three randomly chosen collectable cards.

We never expected to hold it in a box but thanks to Super Rare Games it now exists as a limited physical release! This is the perfect opportunity to own a boxed copy of the game, or a handy way to play when you're on the move, or a way to throw money at us if you got the game in a bundle without noticing but later realised it was amazing, or a gift for friends or family members who extremely tragically may not yet know what it's like to S+ a level or swear at a Daily Drive. Not only was our Switch release a great version of the game, it made the Steam version better, so we hope some of you are excited to learn its escaped its digital confines and manifested in the real world! Last year we released Assault Android Cactus on Nintendo Switch as Assault Android Cactus+ with extra content that we were then able to bring back to the Steam version in our biggest content update since leaving Early Access.
